2.5.00 (2021-12-30)
- Gameplay:
- Road Building: If player cancels placement or ends turn before placing the first free road or ship,
the dev card is returned to their hand
- When a trade is offered to bots and humans, bots wait longer before responding.
Was 3 seconds, is now 8, changeable with server property jsettlers.bot.human.pause
(thank you Lee Passey)
- Recalc Longest Route when building coastal settlement to connect a player's roads to ships
(thanks kotc for reporting issue #95)
- Pirate Islands scenario: Ship placement:
Fix client bug where placing a coastal ship next to a road would prevent any further ship building,
based on "no branches in route" rule
- I18N:
- Added French translation (thank you Lee Passey)
- Client:
- Game window:
- Added hotkey Ctrl-B/Alt-B/Cmd-B to ask to Special Build in 6-player game
- Discards: List resources you discarded, not just total amount, in game action textarea
- Forgotten Tribe scenario: Much less flicker while placing gift ports
- New Game dialog:
- If server has increased default VP to win, use that as minimum when picking a scenario
- If client starts a TCP server, keep it running;
previous versions timed out after being idle an hour (thanks kotc for reporting issue #81)
- Linux/Unix: Use sub-pixel font antialiasing if available (thanks kotc for issue #92)
- Bots/AI:
- Shorten pause after bot requests a bank trade
- Server:
- During game reset, don't send chat recap: Chat text is still in clients' game windows
- If default VP is set on command line or properties, will also be minimum VP for any scenario
- Other server changes: see
Versions.md
- Other changes: see
Versions.md