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java.lang.Object soc.message.SOCMessage soc.message.SOCResourceCount
public class SOCResourceCount
This message has the total resource count for a player
Field Summary | |
---|---|
private int |
count
The resource count |
private java.lang.String |
game
Name of game |
private int |
playerNumber
The seat number |
private static long |
serialVersionUID
|
Constructor Summary | |
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SOCResourceCount(java.lang.String ga,
int pn,
int rc)
Create a ResourceCount message. |
Method Summary | |
---|---|
int |
getCount()
|
java.lang.String |
getGame()
Name of game this message is for. |
int |
getPlayerNumber()
|
static SOCResourceCount |
parseDataStr(java.lang.String s)
Parse the command String into a ResourceCount message |
java.lang.String |
toCmd()
RESOURCECOUNT sep game sep2 playerNumber sep2 count |
static java.lang.String |
toCmd(java.lang.String ga,
int pn,
int rc)
RESOURCECOUNT sep game sep2 playerNumber sep2 count |
java.lang.String |
toString()
Simple human-readable representation, used for debug purposes. |
Methods inherited from class soc.message.SOCMessage |
---|
arrayIntoStringBuf, enumIntoStringBuf, getClassNameShort, getMaximumVersion, getMinimumVersion, getType, isSingleLineAndSafe, isSingleLineAndSafe, toMsg |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface soc.message.SOCMessageForGame |
---|
getType |
Field Detail |
---|
private static final long serialVersionUID
private java.lang.String game
private int playerNumber
private int count
Constructor Detail |
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public SOCResourceCount(java.lang.String ga, int pn, int rc)
ga
- the name of the gamepn
- the seat numberrc
- the resource countMethod Detail |
---|
public java.lang.String getGame()
SOCMessageForGame
null
if message is in per-game structures or code.
At the server, the message treater dispatches incoming SOCMessageForGame
s
based on their getGame()
:
null
: Message is ignored
SOCMessage.GAME_NONE
: Message is handled by SOCServer
itself
GameHandler
for that game's type. If no game with that name is found,
the message is ignored.
getGame
in interface SOCMessageForGame
SOCMessage.GAME_NONE
public int getPlayerNumber()
public int getCount()
public java.lang.String toCmd()
toCmd
in class SOCMessage
public static java.lang.String toCmd(java.lang.String ga, int pn, int rc)
ga
- the name of the gamepn
- the seat numberrc
- the resource count
public static SOCResourceCount parseDataStr(java.lang.String s)
s
- the String to parse
public java.lang.String toString()
SOCMessage
toString
in class SOCMessage
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