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java.lang.Objectjava.lang.Thread
soc.server.SOCForceEndTurnThread
class SOCForceEndTurnThread
Force this robot's turn to end, by calling
SOCGameHandler.endGameTurnOrForce(SOCGame, int, String, StringConnection, boolean).
Done in a separate thread in case of deadlocks; see run() for more details.
Created from SOCGameHandler.endTurnIfInactive(SOCGame, long)
when that's called from SOCGameTimeoutChecker.run().
Before 2.0.00, this class was SOCServer.SOCForceEndTurnThread; split out in 2.0.00 to its own top-level class.
| Nested Class Summary |
|---|
| Nested classes/interfaces inherited from class java.lang.Thread |
|---|
java.lang.Thread.State, java.lang.Thread.UncaughtExceptionHandler |
| Field Summary | |
|---|---|
private SOCGame |
ga
|
private SOCGameHandler |
hand
|
private SOCPlayer |
pl
|
private SOCServer |
srv
|
| Fields inherited from class java.lang.Thread |
|---|
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
| Constructor Summary | |
|---|---|
SOCForceEndTurnThread(SOCServer srv,
SOCGameHandler hand,
SOCGame g,
SOCPlayer p)
|
|
| Method Summary | |
|---|---|
void |
run()
If our targeted robot player is still the current player, force-end their turn. |
| Methods inherited from class java.lang.Thread |
|---|
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield |
| Methods inherited from class java.lang.Object |
|---|
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
private final SOCServer srv
private final SOCGameHandler hand
private final SOCGame ga
private final SOCPlayer pl
| Constructor Detail |
|---|
public SOCForceEndTurnThread(SOCServer srv,
SOCGameHandler hand,
SOCGame g,
SOCPlayer p)
| Method Detail |
|---|
public void run()
SOCGameHandler.endGameTurnOrForce(SOCGame, int, String, StringConnection, boolean).
run in interface java.lang.Runnablerun in class java.lang.Thread
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