Uses of Class
soc.client.AskDialog

Packages that use AskDialog
soc.client   
 

Uses of AskDialog in soc.client
 

Subclasses of AskDialog in soc.client
private  class NewGameOptionsFrame.VersionConfirmDialog
          This is the modal dialog to ask user if these options' required minimum client version is OK.
(package private)  class NotifyDialog
          This is a generic dialog to popup a message to the player, with one button.
private  class SOCBoardPanel.ConfirmAttackPirateFortressDialog
          Modal dialog to confirm the player wants to attack the pirate fortress and end their turn.
private  class SOCBoardPanel.ConfirmPlaceShipDialog
          For scenario _SC_FTRI, modal dialog to confirm placing a ship at an edge with a "gift" trade port.
private  class SOCBoardPanel.MoveRobberConfirmDialog
          Modal dialog to confirm moving the robber next to our own settlement or city.
private  class SOCPlayerInterface.ChooseMoveRobberOrPirateDialog
          Modal dialog to ask whether to move the robber or the pirate ship.
private  class SOCPlayerInterface.ChooseRobClothOrResourceDialog
          Modal dialog to ask whether to rob cloth or a resource from the victim.
protected static class SOCPlayerInterface.ResetBoardConfirmDialog
          This is the modal dialog to confirm resetting the board after a practice game.
protected static class SOCPlayerInterface.ResetBoardVoteDialog
          This is the modal dialog to vote on another player's board reset request.
(package private)  class SOCPracticeAskDialog
          This is the dialog to ask players if they want to join an existing practice game, or start a new one.
(package private)  class SOCQuitAllConfirmDialog
          This is the dialog to confirm when someone closes the client.
(package private)  class SOCQuitConfirmDialog
          This is the modal dialog to confirm when someone clicks the Quit Game button.