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java.lang.Objectsoc.message.SOCMessage
soc.message.SOCBuildRequest
public class SOCBuildRequest
This message, from client to server, says which piece type the current player wants to build.
During game state PLAY1, this is a build request during the player's turn.
When sent during other game states, and other players' turns, this is a request
to start the 6-player Special Building Phase.
| Field Summary | |
|---|---|
private java.lang.String |
game
Name of game |
private int |
pieceType
The type of piece to build, from SOCPlayingPiece constants,
or -1 to request the Special Building Phase. |
private static long |
serialVersionUID
|
| Constructor Summary | |
|---|---|
SOCBuildRequest(java.lang.String ga,
int pt)
Create a BuildRequest message. |
|
| Method Summary | |
|---|---|
java.lang.String |
getGame()
Name of game this message is for. |
int |
getPieceType()
|
static SOCBuildRequest |
parseDataStr(java.lang.String s)
Parse the command String into a BuildRequest message |
java.lang.String |
toCmd()
BUILDREQUEST sep game sep2 pieceType |
static java.lang.String |
toCmd(java.lang.String ga,
int pt)
BUILDREQUEST sep game sep2 pieceType |
java.lang.String |
toString()
Simple human-readable representation, used for debug purposes. |
| Methods inherited from class soc.message.SOCMessage |
|---|
arrayIntoStringBuf, enumIntoStringBuf, getClassNameShort, getMaximumVersion, getMinimumVersion, getType, isSingleLineAndSafe, isSingleLineAndSafe, toMsg |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface soc.message.SOCMessageForGame |
|---|
getType |
| Field Detail |
|---|
private static final long serialVersionUID
private java.lang.String game
private int pieceType
SOCPlayingPiece constants,
or -1 to request the Special Building Phase.
| Constructor Detail |
|---|
public SOCBuildRequest(java.lang.String ga,
int pt)
ga - the name of the gamept - the type of piece to build, from SOCPlayingPiece constants,
or -1 to request the Special Building Phase.| Method Detail |
|---|
public java.lang.String getGame()
SOCMessageForGamenull if message is in per-game structures or code.
At the server, the message treater dispatches incoming SOCMessageForGames
based on their getGame():
null: Message is ignored
SOCMessage.GAME_NONE: Message is handled by SOCServer itself
GameHandler for that game's type. If no game with that name is found,
the message is ignored.
getGame in interface SOCMessageForGameSOCMessage.GAME_NONEpublic int getPieceType()
SOCPlayingPiece constants,
or -1 to request the Special Building Phase.public java.lang.String toCmd()
toCmd in class SOCMessage
public static java.lang.String toCmd(java.lang.String ga,
int pt)
ga - the name of the gamept - the type of piece to build, or -1 for Special Building Phase
public static SOCBuildRequest parseDataStr(java.lang.String s)
s - the String to parse
public java.lang.String toString()
SOCMessage
toString in class SOCMessage
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