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java.lang.Object soc.message.SOCMessage soc.message.SOCGameServerText
public class SOCGameServerText
This message contains a text message or announcement from the server
for a SoC game. Sent by server
.
Player chat text is sent as SOCGameTextMsg
instead.
Occasionally, game text is sent with additional information
via SOCSVPTextMessage
, instead of using this message type.
Some simple actions are sent by the server with SOCSimpleAction
or SOCSimpleRequest
instead of text.
This class was introduced in version 2.0.00; earlier versions of the server
and client use SOCGameTextMsg
for server announcements and messages.
Field Summary | |
---|---|
private java.lang.String |
game
Name of game |
private static long |
serialVersionUID
|
private java.lang.String |
text
Text message |
private static java.lang.String |
unlikely_char1
Our token separator; not the normal SOCMessage.sep2 . |
static int |
VERSION_FOR_GAMESERVERTEXT
First version number (2.0.00) that has this message type. |
Constructor Summary | |
---|---|
SOCGameServerText(java.lang.String ga,
java.lang.String tm)
Create a GameServerText message. |
Method Summary | |
---|---|
java.lang.String |
getGame()
Name of game this message is for. |
int |
getMinimumVersion()
Minimum version where this message type is used. |
java.lang.String |
getText()
|
static SOCGameServerText |
parseDataStr(java.lang.String s)
Parse the command String into a GameServerText message |
java.lang.String |
toCmd()
GAMESERVERTEXT sep game char1 text |
static java.lang.String |
toCmd(java.lang.String ga,
java.lang.String tm)
GAMESERVERTEXT sep game char1 text |
java.lang.String |
toString()
Simple human-readable representation, used for debug purposes. |
Methods inherited from class soc.message.SOCMessage |
---|
arrayIntoStringBuf, enumIntoStringBuf, getClassNameShort, getMaximumVersion, getType, isSingleLineAndSafe, isSingleLineAndSafe, toMsg |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface soc.message.SOCMessageForGame |
---|
getType |
Field Detail |
---|
private static final long serialVersionUID
public static final int VERSION_FOR_GAMESERVERTEXT
SOCGameTextMsg
or other appropriate messages instead.
private static final java.lang.String unlikely_char1
SOCMessage.sep2
.
Used in parseDataStr(String)
to get all of the text,
by choosing an unlikely separator character.
SOCGameTextMsg
overrides sep2
instead.
private final java.lang.String game
private final java.lang.String text
Constructor Detail |
---|
public SOCGameServerText(java.lang.String ga, java.lang.String tm)
ga
- name of gametm
- text messageMethod Detail |
---|
public java.lang.String getGame()
SOCMessageForGame
null
if message is in per-game structures or code.
At the server, the message treater dispatches incoming SOCMessageForGame
s
based on their getGame()
:
null
: Message is ignored
SOCMessage.GAME_NONE
: Message is handled by SOCServer
itself
GameHandler
for that game's type. If no game with that name is found,
the message is ignored.
getGame
in interface SOCMessageForGame
SOCMessage.GAME_NONE
public java.lang.String getText()
public java.lang.String toCmd()
toCmd
in class SOCMessage
public static java.lang.String toCmd(java.lang.String ga, java.lang.String tm)
ga
- the game nametm
- the text message
public static SOCGameServerText parseDataStr(java.lang.String s)
s
- the String to parse
public java.lang.String toString()
SOCMessage
toString
in class SOCMessage
public final int getMinimumVersion()
getMinimumVersion
in class SOCMessage
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