soc.message
Class SOCGameStats

java.lang.Object
  extended by soc.message.SOCMessage
      extended by soc.message.SOCGameStats
All Implemented Interfaces:
java.io.Serializable, java.lang.Cloneable, SOCMessageForGame

public class SOCGameStats
extends SOCMessage
implements SOCMessageForGame

This message contains the scores for the people at a game. Used for displaying games in the player client list. Also used at end of game to display true scores (with VP cards).

Author:
Robert S. Thomas
See Also:
Serialized Form

Field Summary
private  java.lang.String game
          Name of game
private  boolean[] robots
          Where robots are sitting; indexed same as scores.
private  int[] scores
          The scores; always indexed 0 to SOCGame.maxPlayers - 1, regardless of number of players in the game.
private static long serialVersionUID
           
 
Fields inherited from class soc.message.SOCMessage
ACCEPTOFFER, ADMINPING, ADMINRESET, AUTHREQUEST, BANKTRADE, BCASTTEXTMSG, BOARDLAYOUT, BOARDLAYOUT2, BOARDSPECIALEDGE, BUILDREQUEST, BUYCARDREQUEST, CANCELBUILDREQUEST, CHANGEFACE, CHANNELS, CHOOSEPLAYER, CHOOSEPLAYERREQUEST, CLEAROFFER, CLEARTRADEMSG, CREATEACCOUNT, DEBUGFREEPLACE, DELETECHANNEL, DELETEGAME, DEVCARDACTION, DEVCARDCOUNT, DICERESULT, DICERESULTRESOURCES, DISCARD, DISCARDREQUEST, DISCOVERYPICK, ENDTURN, FIRSTPLAYER, GAME_NONE, GAMEMEMBERS, GAMEOPTIONGETDEFAULTS, GAMEOPTIONGETINFOS, GAMEOPTIONINFO, GAMES, GAMESERVERTEXT, GAMESTATE, GAMESTATS, GAMESWITHOPTIONS, GAMETEXTMSG, IMAROBOT, INVENTORYITEMACTION, JOIN, JOINAUTH, JOINGAME, JOINGAMEAUTH, LARGESTARMY, LASTSETTLEMENT, LEAVE, LEAVEALL, LEAVEGAME, LEGALEDGES, LOCALIZEDSTRINGS, LONGESTROAD, MAKEOFFER, MEMBERS, messageType, MONOPOLYPICK, MOVEPIECE, MOVEPIECEREQUEST, MOVEROBBER, NEWCHANNEL, NEWGAME, NEWGAMEWITHOPTIONS, NEWGAMEWITHOPTIONSREQUEST, NULLMESSAGE, PICKRESOURCES, PICKRESOURCESREQUEST, PIECEVALUE, PLAYDEVCARDREQUEST, PLAYERELEMENT, PLAYERELEMENTS, PLAYERSTATS, POTENTIALSETTLEMENTS, PUTPIECE, REJECTCONNECTION, REJECTOFFER, REMOVEPIECE, RESETBOARDAUTH, RESETBOARDREJECT, RESETBOARDREQUEST, RESETBOARDVOTE, RESETBOARDVOTEREQUEST, RESOURCECOUNT, REVEALFOGHEX, ROBOTDISMISS, ROBOTJOINGAMEREQUEST, ROLLDICE, ROLLDICEPROMPT, ROLLDICEREQUEST, SCENARIOINFO, sep, sep_char, sep2, sep2_char, SERVERPING, SETPLAYEDDEVCARD, SETSEATLOCK, SETSPECIALITEM, SETTURN, SETUPDONE, SIMPLEACTION, SIMPLEREQUEST, SITDOWN, STARTGAME, STATUSMESSAGE, SVPTEXTMSG, TEXTMSG, TIMINGPING, TURN, UPDATEROBOTPARAMS, VERSION
 
Constructor Summary
SOCGameStats(java.lang.String ga, int[] sc, boolean[] rb)
          Create a GameStats message
 
Method Summary
 java.lang.String getGame()
          Name of game this message is for.
 boolean[] getRobotSeats()
           
 int[] getScores()
           
static SOCGameStats parseDataStr(java.lang.String s)
          Parse the command String into a GameStats message
 java.lang.String toCmd()
          Converts the contents of this message into a String that can be transferred by a client or server.
static java.lang.String toCmd(java.lang.String ga, int[] sc, boolean[] rb)
           
 java.lang.String toString()
          Simple human-readable representation, used for debug purposes.
 
Methods inherited from class soc.message.SOCMessage
arrayIntoStringBuf, enumIntoStringBuf, getClassNameShort, getMaximumVersion, getMinimumVersion, getType, isSingleLineAndSafe, isSingleLineAndSafe, toMsg
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface soc.message.SOCMessageForGame
getType
 

Field Detail

serialVersionUID

private static final long serialVersionUID
See Also:
Constant Field Values

game

private java.lang.String game
Name of game


scores

private int[] scores
The scores; always indexed 0 to SOCGame.maxPlayers - 1, regardless of number of players in the game.


robots

private boolean[] robots
Where robots are sitting; indexed same as scores.

Constructor Detail

SOCGameStats

public SOCGameStats(java.lang.String ga,
                    int[] sc,
                    boolean[] rb)
Create a GameStats message

Parameters:
ga - the name of the game
sc - the scores; always indexed 0 to SOCGame.maxPlayers - 1, regardless of number of players in the game
rb - where robots are sitting; indexed same as scores
Method Detail

getGame

public java.lang.String getGame()
Description copied from interface: SOCMessageForGame
Name of game this message is for. Must not be null if message is in per-game structures or code.

At the server, the message treater dispatches incoming SOCMessageForGames based on their getGame():

Specified by:
getGame in interface SOCMessageForGame
Returns:
the name of the game
See Also:
SOCMessage.GAME_NONE

getScores

public int[] getScores()
Returns:
the scores

getRobotSeats

public boolean[] getRobotSeats()
Returns:
where the robots are sitting

toCmd

public java.lang.String toCmd()
Description copied from class: SOCMessage
Converts the contents of this message into a String that can be transferred by a client or server. Your class' required method static SOCMessageSubclass parseDataStr(String) must be able to turn this String back into an instance of the message class.

For most message types, at most one SOCMessage.sep token is allowed, separating the type ID from the rest of the parameters. For multi-messages (@link SOCMessageMulti}, multiple SOCMessage.sep tokens are allowed. Multi-messages are parsed with: static SOCMessageSubclass parseDataStr(String[])

Specified by:
toCmd in class SOCMessage
Returns:
the command string

toCmd

public static java.lang.String toCmd(java.lang.String ga,
                                     int[] sc,
                                     boolean[] rb)
Parameters:
ga - the name of the game
sc - the scores
rb - where robots are sitting
Returns:
the command string

parseDataStr

public static SOCGameStats parseDataStr(java.lang.String s)
Parse the command String into a GameStats message

Parameters:
s - the String to parse
Returns:
a GameStats message, or null of the data is garbled

toString

public java.lang.String toString()
Description copied from class: SOCMessage
Simple human-readable representation, used for debug purposes.

Specified by:
toString in class SOCMessage
Returns:
a human readable form of the message