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java.lang.Object soc.message.SOCMessage soc.message.SOCLegalEdges
public class SOCLegalEdges
This message contains a list of legal edges (ships or roads). Used when joining a game in progress with the large sea board.
Field Summary | |
---|---|
boolean |
edgesAreShips
True for ships, false for roads |
java.lang.String |
game
Name of game |
java.util.HashSet<java.lang.Integer> |
leList
List of legal edges |
int |
playerNumber
Player number, or -1 for all players |
private static long |
serialVersionUID
|
Constructor Summary | |
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SOCLegalEdges(java.lang.String ga,
int pn,
boolean areShips,
java.util.HashSet<java.lang.Integer> le)
Create a SOCLegalEdges message (roads or ships). |
Method Summary | |
---|---|
java.lang.String |
getGame()
Name of game this message is for. |
static SOCLegalEdges |
parseDataStr(java.lang.String s)
Parse the command String into a SOCLegalEdges message |
java.lang.String |
toCmd()
Converts the contents of this message into a String that can be transferred by a client or server. |
static java.lang.String |
toCmd(java.lang.String ga,
int pn,
boolean areShips,
java.util.HashSet<java.lang.Integer> le)
toCmd for a SOCLegalEdges message. |
java.lang.String |
toString()
Simple human-readable representation, used for debug purposes. |
Methods inherited from class soc.message.SOCMessage |
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arrayIntoStringBuf, enumIntoStringBuf, getClassNameShort, getMaximumVersion, getMinimumVersion, getType, isSingleLineAndSafe, isSingleLineAndSafe, toMsg |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface soc.message.SOCMessageForGame |
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getType |
Field Detail |
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private static final long serialVersionUID
public final java.lang.String game
public final int playerNumber
public final boolean edgesAreShips
public final java.util.HashSet<java.lang.Integer> leList
Constructor Detail |
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public SOCLegalEdges(java.lang.String ga, int pn, boolean areShips, java.util.HashSet<java.lang.Integer> le)
ga
- name of the gamepn
- the player number, or -1 for all playersareShips
- True for legal ships, false for legal roadsle
- the list of legal edgesMethod Detail |
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public java.lang.String getGame()
SOCMessageForGame
null
if message is in per-game structures or code.
At the server, the message treater dispatches incoming SOCMessageForGame
s
based on their getGame()
:
null
: Message is ignored
SOCMessage.GAME_NONE
: Message is handled by SOCServer
itself
GameHandler
for that game's type. If no game with that name is found,
the message is ignored.
getGame
in interface SOCMessageForGame
SOCMessage.GAME_NONE
public java.lang.String toCmd()
SOCMessage
For most message types, at most one SOCMessage.sep
token is allowed,
separating the type ID from the rest of the parameters.
For multi-messages (@link SOCMessageMulti}, multiple SOCMessage.sep
tokens
are allowed. Multi-messages are parsed with:
static SOCMessageSubclass parseDataStr(String[])
toCmd
in class SOCMessage
public static java.lang.String toCmd(java.lang.String ga, int pn, boolean areShips, java.util.HashSet<java.lang.Integer> le)
LEGALEDGES sep game sep2 playerNumber sep2 areShips sep2 leList*
* leList elements are hexadecimal.
ga
- the game namepn
- the player number, or -1 for all playersareShips
- True for legal ships, false for legal roadsle
- the list of legal edges
public static SOCLegalEdges parseDataStr(java.lang.String s)
s
- the String to parse
public java.lang.String toString()
SOCMessage
toString
in class SOCMessage
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