|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Objectsoc.message.SOCMessage
soc.message.SOCMessageTemplateJoinGame
public abstract class SOCMessageTemplateJoinGame
This message means that someone is joining a game.
Once the client has successfully joined or created a game or channel, the password field can be left blank in later join/create requests. All server versions ignore the password field after a successful request.
v1.1.07: This template class is copied from SOCJoinGame to
share functionality with the new SOCNewGameWithOptions. - JDM
v2.0.00: Don't implement SOCMessageForGame, to avoid server looking for a GameHandler for our new game which doesn't exist yet.
| Field Summary | |
|---|---|
protected java.lang.String |
game
Name of game |
protected java.lang.String |
host
Server host name to which the client is connecting. |
protected java.lang.String |
nickname
Nickname of the joining member |
protected static java.lang.String |
NULLPASS
symbol to represent a null or empty password over the network, to avoid 2 adjacent field-delimiter characters |
protected java.lang.String |
password
Optional password, or "" if none |
private static long |
serialVersionUID
|
| Constructor Summary | |
|---|---|
SOCMessageTemplateJoinGame(java.lang.String nn,
java.lang.String pw,
java.lang.String hn,
java.lang.String ga)
Create a Join message. |
|
| Method Summary | |
|---|---|
java.lang.String |
getGame()
|
java.lang.String |
getHost()
|
java.lang.String |
getNickname()
|
java.lang.String |
getPassword()
|
java.lang.String |
toString(java.lang.String classname,
java.lang.String otherParams)
|
| Methods inherited from class soc.message.SOCMessage |
|---|
arrayIntoStringBuf, enumIntoStringBuf, getClassNameShort, getMaximumVersion, getMinimumVersion, getType, isSingleLineAndSafe, isSingleLineAndSafe, toCmd, toMsg, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
private static final long serialVersionUID
protected static final java.lang.String NULLPASS
protected java.lang.String nickname
protected java.lang.String password
protected java.lang.String game
protected java.lang.String host
| Constructor Detail |
|---|
public SOCMessageTemplateJoinGame(java.lang.String nn,
java.lang.String pw,
java.lang.String hn,
java.lang.String ga)
nn - nicknamepw - optional password, or ""hn - server host namega - name of the game| Method Detail |
|---|
public java.lang.String getNickname()
public java.lang.String getPassword()
public java.lang.String getHost()
public java.lang.String getGame()
public java.lang.String toString(java.lang.String classname,
java.lang.String otherParams)
classname - message name calling this class, appears in returned stringotherParams - null, or other parameters to append in the returned string,
of the form "p1=x|p2=y"
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||