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java.lang.Object soc.message.SOCMessage soc.message.SOCRobotJoinGameRequest
public class SOCRobotJoinGameRequest
This message means that the server is asking this robot client to join a game.
The bot should record the game options (if any) and respond with JOINGAME
,
the message sent by human players to request joining a game.
In 1.1.07, added optional parameter: game options. Because this is sent only to robots, and robots' versions always match the server version, we don't need to worry about backwards compatibility.
Before 2.0.00, this class was called SOCJoinGameRequest
;
renamed to clarify versus SOCJoinGame
.
SOCJoinGameAuth
,
Serialized FormField Summary | |
---|---|
private java.lang.String |
game
Name of game |
private java.util.Map<java.lang.String,SOCGameOption> |
opts
Game options , or null |
private int |
playerNumber
Where the robot should sit |
private static long |
serialVersionUID
|
Constructor Summary | |
---|---|
SOCRobotJoinGameRequest(java.lang.String ga,
int pn,
java.util.Map<java.lang.String,SOCGameOption> opts)
Create a RobotJoinGameRequest message. |
Method Summary | |
---|---|
java.lang.String |
getGame()
Name of game this message is for. |
java.util.Map<java.lang.String,SOCGameOption> |
getOptions()
|
int |
getPlayerNumber()
|
static SOCRobotJoinGameRequest |
parseDataStr(java.lang.String s)
Parse the command String into a RobotJoinGameRequest message |
java.lang.String |
toCmd()
ROBOTJOINGAMEREQUEST sep game sep2 playerNumber |
static java.lang.String |
toCmd(java.lang.String ga,
int pn,
java.util.Map<java.lang.String,SOCGameOption> opts)
ROBOTJOINGAMEREQUEST sep game sep2 playerNumber sep2 optionstring |
java.lang.String |
toString()
Simple human-readable representation, used for debug purposes. |
Methods inherited from class soc.message.SOCMessage |
---|
arrayIntoStringBuf, enumIntoStringBuf, getClassNameShort, getMaximumVersion, getMinimumVersion, getType, isSingleLineAndSafe, isSingleLineAndSafe, toMsg |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface soc.message.SOCMessageForGame |
---|
getType |
Field Detail |
---|
private static final long serialVersionUID
private java.lang.String game
private int playerNumber
private java.util.Map<java.lang.String,SOCGameOption> opts
Game options
, or null
Constructor Detail |
---|
public SOCRobotJoinGameRequest(java.lang.String ga, int pn, java.util.Map<java.lang.String,SOCGameOption> opts)
ga
- name of gamepn
- the seat numberopts
- game options
, or nullMethod Detail |
---|
public java.lang.String getGame()
SOCMessageForGame
null
if message is in per-game structures or code.
At the server, the message treater dispatches incoming SOCMessageForGame
s
based on their getGame()
:
null
: Message is ignored
SOCMessage.GAME_NONE
: Message is handled by SOCServer
itself
GameHandler
for that game's type. If no game with that name is found,
the message is ignored.
getGame
in interface SOCMessageForGame
SOCMessage.GAME_NONE
public int getPlayerNumber()
public java.util.Map<java.lang.String,SOCGameOption> getOptions()
public java.lang.String toCmd()
toCmd
in class SOCMessage
public static java.lang.String toCmd(java.lang.String ga, int pn, java.util.Map<java.lang.String,SOCGameOption> opts)
ga
- the game name
public static SOCRobotJoinGameRequest parseDataStr(java.lang.String s)
s
- the String to parse
public java.lang.String toString()
SOCMessage
toString
in class SOCMessage
|
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